Baris Siniksaran


CityTravel AR – FINAL VIDEO





Alternative Link (YouTube): https://youtu.be/cKUdZ9C1hGE
Alternative Link (Vimeo): https://vimeo.com/247538581




WEEK 10 ASSIGNMENT: TRANSPORT AR (Mind Mapping, User Flow, Storyboarding and New Markers)


New Markers:



User Flow:


Storyboarding:



Mind Mapping:




WEEK 9 ASSIGNMENT: TRANSPORT AR (MVP AND USER TESTING)

I spent the majority of the week eliminating the technical issues that were preventing the app from running on the mobile phone, and then to test the app on potential users. The MVP video shows how the app functions offline, as the user holds their phone up against the subway station sign, they get further information about the station, as well as the best route to get to one or more of their favorited spots which are pre-defined by the user earlier when they have access to WiFi.

My first takeaway from this week's iteration is that the MVP video definitely needs a narration in the background. A voice explaining the situation in which the app is used is essential to making it clear how easy it is to use the app.




User Testing:
I had the chance to test the experience on three different users this week. The feedback I received was mostly positive, the people I tested the experience on all said that this is something that they would definitely use. 

The first potential user mentioned that it would be useful to get further information about the connections, whether they need to go upstairs and then back down during a connection and whether they will need to pay extra or not. She would like to be able to tap on the connections and see further details.

The second potential user said this would be perfect for tourists, before I said anything about the target user and the offline functionality of the app. She thinks if you don't know where you are and don't have mobile data on your phone, this app would be a life saver. She said she would still like to see the alternative routes if possible and have filters like indoor/outdoor trip, single or multiple MetroCard swipes and/or suggestions on the closest places to get to from where they are in that moment.

The third user was a high school student and was a bit too shy to say anything about the experience, but he did say that this could make peoples lives a lot easier when getting from one place to another.


Future Iterations:

• Give more detailed information about the trip and the connections.
• Add filtering options that show how much the trip will cost, whether the user will have to pay extra for their connection.
• Add filtering options that show whether it's goingto be an underground trip or not.















WEEK 8 ASSIGNMENT: TRANSPORT AR (FURTHER RESEARCH AND DEVELOPMENT)

This week, I kept building upon what I had built for transportAR so far. I came up with a brand identity, added some UI functionality to it so that the user can pick a location from their previously selected locations. I made wide research on the complications that New Yorkers encounter on a daily basis. I thought about making the app offline to a certain extent to run to the aid of tourists who do not have mobile internet because of the international data roaming rates.

















WEEK 6 ASSIGNMENT/MIDTERM: TRANSPORT AR 


Link to slide presentation





WEEK 5 ASSIGNMENT: RELAXATION AR 
This week, I had numerous attempts to create little meditation hubs in AR and place them all over the city. The point is to create spots where people can go, walk into a box in AR and listen to music, relax and meditate.



In the beginning, I pictured these hubs to be spheres placed in random spots. I decided to use 3D Skybox to create a stereoscopic sphere and coat the inner surface of the sphere with a relaxing 360 video of a peaceful scenery, such as a calm, empty beach early in the morning.



With this AR app, users would be able to locate the relaxation hubs near their current location and walk into the spheres they find to detach from reality for a minute or two and enjoy the relaxation video and music.




I made the Skybox run on the laptop and have the documentation for it below. I was able to deploy the app on my phone and run it once for a few seconds, and then it crashed. In my following attempts, the app just crashed immediately after starting. Once I get the mobile app working properly, I'd like to place these meditation hubs all over town using Layar.










WEEK 4 ASSIGNMENT: COLUMBUS AR 

For the sake of Columbus Day, I used ARKit to overlay the Christopher Columbus statue with a video of Native American people expressing their thoughts on Columbus and Columbus Day. I also included corpses walking in the park where the statue is, to draw attention to the massacres Columbus committed.







Here is the original video of Native American people talking about Columbus.



WEEK 3 ASSIGNMENT: FORTUNE TELLING AR 

For this week's assignment, I created a fortune telling experience using Vuforia and four decks of Sesame Street flash cards. I ask the spectator to pick one card out of each deck and line them up side by side. Then using the mobile/desktop application, I reveal the spectator's fortune in augmented reality.

The first deck consists of cards with numbers. The number they pick determines the time factor in the fortune telling. The second, third and fourth cards symbolize an event that will be taking place in the future.

I created different combinations, scanned them and assigned a custom text to each combination. The text box that appears when the camera is held against the four cards is accompanied by a 3D model of Count Dracula and a video in which he sings the Song of the Count.









WEEK 2 ASSIGNMENT: PENGUEN AR 

For this week's assignment, I created an Augmented Reality experience where a foreign comic magazine is translated into English as the physical magazine is pointed at the camera. I really like reading comic books and magazines and I have always been interested in finding out about comic books from other countries. Every time I go back to Turkey to visit my family, I buy a recent copy of a few of my favorite Turkish comic magazines and bring them back with me. When I get back, I love showing those magazines to my American friends and it gets exhausting to translate every joke into English for every single person. This experience solves that problem. Once the reader points the magazine straight at their cellphone or laptop's camera, the original pages which are in Turkish get laid over with their English versions.






WEEK 1 ASSIGNMENT

1) EXPERIENCING A VR APP: HOLO


I find Holo particularly interesting because it allows users to get introduced to the magic of Augmented Reality right away as soon as they install the application and turn their camera on. It is extremely easy to place videos, animated gifs and 3D images in the environment the application is used through the cellphone's camera. I experienced this application using an Android smartphone.

         


2) RECREATING A MEMORY: MARKETPLACE

For this assignment, I recreated a memory I have of a marketplace from my childhood. Because I had never used Maya before, I had some difficulty getting adjusted to the software in the beginning. I also had some trouble navigating through the software because I did not have a three-button mouse. I then slowly started figuring it out and finally put together a 3D collage image of the marketplace using 3D models I could find online. I downloaded, scaled, colored and placed the 3D model of a tent, a man, some vegetables, fruits, tables and cheese together to create this composition.




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