Monday, September 22, 2014

vuforia - notes

Download Unity


Make a Vuforia account-
Download the Vuforia Unity extension.

now

-----------------


Make a new project in Unity-
file/new project

Projects tab
in the assets folder
import package/ custom package
select the vuforia plugin

delete the maint unity camera- from the hierarchy tab

In the assets folder-
go to Qualcom Augmented Reality Prefab folder.

Drag the AR camera into the project sceen /herarchy

-----------

test camera

in the inspector [right] there may be a warning
if your webcam is not supported

Webcan Behavior Script

projects/ assets/ editor / QCAR / webcam profiles
open it

add our webcam

get the name form the unity inspector-


<webcam devicName= "Integrated Webcam"

you can now test the webcam by hitting the play button in unity.

----------------

add a tracking marker

projects/ assets / Qualcom Augmented Reality / prefabs/
choose "image target"
drag it into the heighrarchy.

we currently have no database so

in the inspector window
click on "No targets defined" button

should link to a QC website

click on "create database"
give it a name - no spaces

choose the target type

once this is done u can load marker to see its tracking score


check the database- check box next to the icon-
then above it -
click the
download selected targets- button

a popup window appears-
choose Unity Editor and create it

save it

------------------------------------

now we have to import the database-

projects/
assets - right click

import package/ custom package
find where u downloaded it- add it



find the qualcom database we just made-

import-


located -- assets/ editor/ QCAR/
ImageTargetTexture /Newdatabase [or ur name]

---------------------

we need to add the target into our image target
behavior (script).

Inspector-
image target behavior (script)

"Data Set" choose the

click on "image target field"
add the new database.

choose the target you want

--------------------------------


test with a cube-
create the cube from the game object tab [very top]
create other / cube


add lights

create the cube from the game object tab [very top]
create other / directional light


------------------------------
Inspector-

we need to check

"Data Set Lead Behaviour (Script)"
click on the
"load data set New box"


now u can test!



No comments:

Post a Comment